Sim Dynasty

View Old Forum Thread

Old Forum Index » Baseball Beta Testing » Beta News » Schedule
tysonlowery

Schedule

November 17, 2004 at 04:21AM View BBCode

I put together a decent schedule for the leagues. Short term and long term will both play 15 games per day, in clumps of 3 games.

Long Term will play at
7AM, 10AM, 2PM, 6PM, 10PM

Short Term:
6AM, 11AM, 3PM, 7PM, 9PM
tysonlowery

November 17, 2004 at 04:27AM View BBCode

Also, I'm setting both leagues up as Private leagues on the backend so we can trade draft picks.
tysonlowery

November 17, 2004 at 04:56AM View BBCode

I'm going to run the first 3 games right now so people can get an idea of how the mentor stuff works in case you missed it earlier this week.
DeVeau31

November 17, 2004 at 05:02AM View BBCode

damn, my mentors suck.
youngallstar

November 17, 2004 at 05:08AM View BBCode

Tyson, these were my grades in game 1 v.s the Chicago Something. I read the mentor thread but im still a little in the dark. Can you explain this again as if im a 1st grader?

Couple of questions.

-Will these current grades remain the same if I keep my lineup the way it is?
-What exactly do these grades mean?

SP Mentor Grade: C
RP Mentor Grade: D+
Batter Mentor Grade: B-
youngallstar

November 17, 2004 at 05:11AM View BBCode

Actually my grades look like this. Shouldnt my SP grade be higher since I have 3 30+ sp's in my lineup?

SP Mentor Grade: C-
RP Mentor Grade: F
Batter Mentor Grade: D
tysonlowery

November 17, 2004 at 05:19AM View BBCode

The grades will remain the same if you keep your lineup the same - unless one of your mentors has a birthday. Oh, also the winning factor. If you beat a team ahead of you in the standings, you might see a jump as well (there will be a jump, just not sure if it would be enough to change the grade).

I would have thought your SP would be at least a C+, let me recheck the calculations to make sure I didn't miss anything.

This grade influence how many improvement chances your players will receive in the game. B- is about average. So if you have a B-, the players will get about the same number of chances they normally get. Anthing better than B- will mean increased chances, anything lower than B- will be decreased chances.
tysonlowery

November 17, 2004 at 05:24AM View BBCode

I put some additional logging info into the program - running a few more games to check your numbers.
hcboomer

November 17, 2004 at 05:26AM View BBCode

A dumb question: Do the pitcher mentor grades -- and the batters for that matter -- vary depending on the playing time of the mentors in that particular game?
youngallstar

November 17, 2004 at 05:26AM View BBCode

Ahh, I see. Looks like I need to trade a couple of my young Rp's for some veterans.

I have 3 sp who are over 30. So lets say that is a C+. It seems strange to me that I would need at least 4 Sp's over 30 to break even in SP improvement chances.

Also, my RP mentor is an F. Lets say for example I dont improve that all year, how much will that hurt my rp's chances for improving? Could it cause declines even though they are so young?
tysonlowery

November 17, 2004 at 05:27AM View BBCode

Yeah, looks like there is a problem. I'm looking into it.
youngallstar

November 17, 2004 at 05:32AM View BBCode

Ill be back in 20 minutes...

But one thing I noticed, out of three teams ive seen there has only been one B-. Not sure what that means exactly, just an observation.
tysonlowery

November 17, 2004 at 05:36AM View BBCode

hcboomer - see the thread on mentoring for complete details. But the majority of batter points are earned based on who is in the starting lineup. You'll get a few points for guys on the bench. For pitchers, playing time doesn't matter.

youngallstar - still looking into your team. One of the players isn't being counted (at least not in game 5). Also, I'm going off of "calculated velocity/control" to determine overall rating. Not actual overall rating. A players velocity/control may drop during a game for either being on the road, or for being tired. I think that's what may be causing the fluctuations and lower than expected numbers.
tysonlowery

November 17, 2004 at 05:44AM View BBCode

looks like its using the right number, but the page is reporting the wrong number.
tysonlowery

November 17, 2004 at 05:49AM View BBCode

Oh, I see what's going on. It seems to be working as planned according to the calculations. Now I might have to change the calculations a bit, let me play with the math some.
hobos

November 17, 2004 at 05:49AM View BBCode

The standings in the short term don't appear to be existent. We've played 3 games.
hcboomer

November 17, 2004 at 05:57AM View BBCode

If pitchers' playing time doesn't matter game to game for the mentoring grades, why would mine be coming up differently in every game -- without having made any roster changes?
hcboomer

November 17, 2004 at 06:05AM View BBCode

By the way, not sure if this was mentioned elsewhere, but there are no standings being generated at this point in the LT league.
tysonlowery

November 17, 2004 at 06:07AM View BBCode

If pitchers' playing time doesn't matter game to game for the mentoring grades, why would mine be coming up differently in every game -- without having made any roster changes?
Please read the posts above yours - I found the problem and corrected it.

No standings in LT? I'll have a look. Probably something I forgot to do when resetting the league. Don't exactly have a strict process for that.
hcboomer

November 17, 2004 at 06:19AM View BBCode

Sorry, I've been reading through the posts and maybe I'm missing something. Is the issue of the changing pitcher mentor grades from game to game wrapped up in the overall problem with some of the calculations? That makes sense -- I just thought maybe those problems were related to the grade level more than the game-to-game changes.
tysonlowery

November 17, 2004 at 03:13PM View BBCode

no problem - I think I was being a bit unclear:


youngallstar - still looking into your team. One of the players isn't being counted (at least not in game 5). Also, I'm going off of "calculated velocity/control" to determine overall rating. Not actual overall rating. A players velocity/control may drop during a game for either being on the road, or for being tired. I think that's what may be causing the fluctuations and lower than expected numbers.
I found the fluctuations at this point - which I believe was after game 9 in the LT league. This has been fixed.

Pages: 1