September 09, 2017 at 05:14AM View BBCode
SO I ran 2 10 year ping pong ball lottery systems.September 10, 2017 at 02:22AM View BBCode
I thought they were not supposed to get the #1 pick if they were losing 110 games. Swope and I run two different leagues and we make it simple by just saying that a team that loses 110 games cannot pick 1st or 2nd--I think it works great?!September 10, 2017 at 02:50AM View BBCode
FrosteeTbearSeptember 10, 2017 at 05:08AM View BBCode
here is the no penalty 10 yr simulation and analysisSeptember 10, 2017 at 06:52PM View BBCode
Originally posted by rickskbc
FrosteeTbear
Genius. Simple is as simple does. Now that is a compromise for anti tanking that takes as much objectivity as you can possibly take out. That seems to be a fair fix with keeping the current rules intact.
[Edited on 9-10-2017 by rickskbc]
September 10, 2017 at 08:48PM View BBCode
That being said, I'm all about trying a more drastic system. I think it could be fun.September 10, 2017 at 10:57PM View BBCode
I tend to agree with Swope..and unfortunately Frostee. I think if you lose 110 games you should drop and if more than one team loses 110 then they all drop. With a 12 team league (EOL) we drop to 3rd, so in a 24 team league I think you should drop to 5th or 6th. good owners tend to find a way to make it work.September 11, 2017 at 01:02AM View BBCode
5th or 6th is drastic, i think my 10% scheme is drastic compared to no penalty, but what i might be inclined to is 5% penalty for 110 losses; 10% penalty on 120 losses and a drop no more than 3 in the lottery. on 130 losses 15% penalty and a drop no more than 4, keep subtracting every 10 losses.September 11, 2017 at 01:50AM View BBCode
Originally posted by cheflonster
5th or 6th is drastic, i think my 10% scheme is drastic compared to no penalty, but what i might be inclined to is 5% penalty for 110 losses; 10% penalty on 120 losses and a drop no more than 3 in the lottery. on 130 losses 15% penalty and a drop no more than 4, keep subtracting every 10 losses.
Feedback please.
September 11, 2017 at 01:52AM View BBCode
Originally posted by rodrayha
I tend to agree with Swope..and unfortunately Frostee.
September 11, 2017 at 02:22AM View BBCode
If under the 10% model has the worst teams getting the top pick 80% of the time how is that going to impact tanking? if you told me that by losing I would still have the top pick 80% of the time I wouldn't change anything.September 11, 2017 at 05:12AM View BBCode
how bout this comparison for the worst teamSeptember 12, 2017 at 01:16AM View BBCode
Run some stupid penalty draft scenario based on the day of the week or some shitt and you can count me gone--if you want to do something different run the wheel draft where everyone gets the draft order based on what year --they pick #1 one year-then they pick 16 the next and so on--that will shake things up!September 13, 2017 at 01:25AM View BBCode
I say if the day of the draft has an s or t in it then frosteeeee drafts lastSeptember 13, 2017 at 01:51PM View BBCode
This made my brain hurt. I like the simple scenario where if you lose 110 games you can't pick 1 or 2. As long as everyone is on board with that, I am okay too.September 14, 2017 at 03:45AM View BBCode
lets vote using ranked voting! and whatever has the most (including keep current system) wins...September 14, 2017 at 09:48AM View BBCode
ranked already won, i dont want to rush into a penalty i am looking for a few options for a penalty. i believe other than mine we have 2.Pages: 1