Cueball899
Penalties
June 09, 2016 at 11:28PM View BBCode
Show play details 09:55 13 24 MIN 1/10 MIN 34
Flag There is a flag on the play.
PENALTY: MIN, False start by #70 Calvin Carroccio, 5 yards.
Show play details 09:38 13 24 MIN 1/15 MIN 29
Flag There is a flag on the play.
PENALTY: MIN, False start by #61 Viane Talamaivo, 5 yards.
Show play details 09:19 13 24 MIN 1/20 MIN 24
Flag There is a flag on the play.
Kaleb Montgomery runs up the right for a 14 yard gain.
PENALTY: MIN, Holding by #60 Jeff Pruitt, 10 yards.
I'm getting tired of seeing multiple offensive line penalties in a row. They used to be spread out but lately I see more and more clumped together.
In the FHFL I had 14 false start and holdings calls for minus 100 yards in one half. Some say it's law of averages but at the time I already lead the league in team penalties.
Anyone else seeing this or just me?
montywop
June 10, 2016 at 02:04AM View BBCode
I haven't checked stats like you have but yes Oline penalties are out of whack.
Unfortunately i fear the people or person in charge have given up on making improvements to the game. Hope i am wrong.
geosfreddy
June 10, 2016 at 05:50AM View BBCode
The law of average theory is mine. Only thing I can see is heavy Aggr and out of position.. But I agree we see some clumping here and there. Before we jump the gun let's follow the rest of the season and see how real this is.
It's like one thing I've noticed the quick double turnover from teamA to team B and within 2 plays goes back to team a.
And I remember that 100 yarder out of whack for sure.
Cueball899
June 10, 2016 at 12:54PM View BBCode
My one player that is out of position didn't have a penalty, only one player has high aggression and everyone's execution is in the B range.
geosfreddy
June 10, 2016 at 07:12PM View BBCode
Originally posted by Cueball899
My one player that is out of position didn't have a penalty, only one player has high aggression and everyone's execution is in the B range.
I Know... that's why It's weird. And clearly understanding your writing it's all about how they happen at once and not over the full season.
Best way to see if we have a pattern is to have a few of us follow this on our teams.
****** I had the same issue a couple of times and it bothered me then I looked at the sim dynasty field and saw fatigue realigned my line up due to several injuries at the time. Too bad I can't remember the games.-------
[Edited on 6-10-2016 by geosfreddy]
geosfreddy
June 10, 2016 at 07:34PM View BBCode
Originally posted by montywop
I haven't checked stats like you have but yes Oline penalties are out of whack.
Unfortunately i fear the people or person in charge have given up on making improvements to the game. Hope i am wrong.
From multiple and personal experiences with dealings I have had with admin. I can honestly say Chris is giving 100% and more to a multitude of priorities. And believe me it is time consuming to fix issues and resolve problems with trades causing friction and so much more behind the engine... one example - (spending a whole night reversing trades for me in an un named football league) Imagine the issues in Baseball.
On the Football side which I am in for the long run as most of my sim friends are and have been the game is 90% or so on "just my opinion" and we including myself remember the small % of bad over the 90% + good will always stand out above the good as in real life. to make a long story and paragraph short and quote "Mick Jagger" Time is on our side . See FHFL Masters to see what Geo means....
maldoyung
June 11, 2016 at 02:52AM View BBCode
From multiple and personal experiences with dealings I have had with admin. I can honestly say Chris is giving 100% and more to a multitude of priorities.
That's some bullsh*t right there.
geosfreddy
June 11, 2016 at 03:16AM View BBCode
What do you mean by BS right there? you must know something I don't about my past dealings I've had? read the words 100% to priorities... Realizing nothing is perfect.
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