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redcped

Percentage of games started by pitcher?

March 24, 2015 at 05:27PM View BBCode

I haven't had this come up before and forget the exact way it works.

(Note this is in a blind league, so no +/- is visible)

I have an OS25 pitcher who had previously been a RP but (without my noticing until halfway through this current season) bumped up to "B" endurance last offseason.

I've already used him 56 times in relief. If he is in my rotation the rest of the season, he can get 17 starts. So that would be 17 of his 73 appearances, or 23%.

What's going to happen to him next OS? Is he going to drop back down to being a RP more than likely? Did I blow it without realizing it?

http://www.simdynasty.com/player.jsp?mode=player&playername=nobody&id=11239540
paulcaraccio

March 24, 2015 at 05:41PM View BBCode

he'd lose something, but not a substantial amount. has to start more than 25% of appearances to avoid any penalty, but being that close to it, he'd probably only lose a point or 2, which would leave him as an SP. if he's at the absolute bottom of B-, he'd have to lose what, 3 points to be an RP again?
Beanballs

March 24, 2015 at 05:46PM View BBCode

Here it is in the FAQ section:

http://rules.simdynasty.com/index.php/FAQ#What_will_happen_to_the_endurance_of_my_starter_used_in_relief.3F

So a max of 10 points, but he started some so it will not be that harsh of a penalty, they have to start 25% +1...

[Edited on 3-24-2015 by Beanballs]
redcped

March 24, 2015 at 05:49PM View BBCode

I am very annoyed at myself for not noticing that before. But since it's a blind league, you never look at an improvement report in the OS and have to spot things. I also meant to reduce his use at one point this season and didn't get that done.

I can hope that he has a couple bomb starts and gets thrown back in there sooner. If he gets 19 starts, that would be 25.33%. I'll leave him at No. 1 the rest of the way and see what happens.

Thanks for the quick responses. If I'd caught this a day earlier, I would have been fine. Dang ...
Beanballs

March 24, 2015 at 05:53PM View BBCode

This is the formula:

[10 * (1 - ( games started / games pitched) )]

So if he makes the 17 starts and 73 appearances, he will lose 7.7 endurance points (not sure if ABE rounds), then probably gain some back...
paulcaraccio

March 24, 2015 at 06:09PM View BBCode

whoa, thats harsh! so the minimum loss (if you start exactly 25%) is 7.5 points?
ballmark

March 24, 2015 at 07:55PM View BBCode

If you can afford the time to watch the games he starts, you could set a quick hook and sneak in a few extra starts that way.

Just a thought....
bahstonwedsawks

March 25, 2015 at 04:04PM View BBCode

Originally posted by ballmark
If you can afford the time to watch the games he starts, you could set a quick hook and sneak in a few extra starts that way.

Just a thought....


Just set it at 1 ER+H+WHIP+R
redcped

March 25, 2015 at 04:35PM View BBCode

That is pretty sneaky.

Hard part is remembering to put it back.
tm4559

March 25, 2015 at 04:37PM View BBCode

if you really don't want to lose the points, do this

(no good if this is a competitive situation)

put all the pitching stuff on one run, one hit. the sps, the rps, everything.

there are two different places to allow the pitchers from the rotation to come on in relief (I think, I don't feel like looking), you have to make sure both of them are on allow starters to pitch out of the bullpen (or whatever they call it)

take pinch hit for sp in the earliest inning available, take pinch hit for rps in whatever inning they give the first available

put the pitchers, all of them, on pull instant they begin to tire

put this thing in the number one starter spot.

go off and don't pay attention to it for a while

it will start like 7 or eight games in the stretch of 12 or 13 games, if not more. leave it there long enough, and it will just go right on by the starts it needs to avoid the penalty. its way too easy. I have seen them start 35, 40 games in a row.



[Edited on 3-25-2015 by tm4559]
tm4559

March 25, 2015 at 04:45PM View BBCode

(it may no lose any points anyway, at all, if its numerical grade is the lowest b-, they can pitch however, the penalty does not apply.)
Frunobulax

March 26, 2015 at 09:19AM View BBCode

Originally posted by tm4559
there are two different places to allow the pitchers from the rotation to come on in relief (I think, I don't feel like looking), you have to make sure both of them are on [color=Red]allow starters to pitch out of the bullpen[/color] (or whatever they call it)


That would give him some relief appearances, which you don't want.

You could do this:
* Put your Relievers with C endurance along with Hoblitzel in the starting rotation
* Put your starters in the bullpen (the ones that have no or few relief appearances)
* Change config for a starter to be pulled after something like 2 hits
* Change config for a reliever to be pulled after whatever you have for the starters (6 ER, 22 hits+ER or something)
* don't pinch hit for relievers easily

That way, your relievers will start and be pulled really fast. After that the starter comes in from the bullpen. Hoblitzel should start every other game or so, so you can change things back to normal once he has made enough starts to give him 25% for the rest of the seasons.
tm4559

March 26, 2015 at 12:59PM View BBCode

no. the way it works is, the thing runs through all the pitchers. the starter up at the number one spot will start, start and start some more. believe me, it works.

http://simdynasty.com/player.jsp?id=11303453

I have lost track of how many games in a row that one started in 2137. its too easy.

(it starts because all the pitchers have zero days of rest, and it has only pitched a little bit. I might take a few games before it begins to start every game, but I will happen. it also helps if there are only nine or 10 pitchers. but it will work, eventually, even if there are 12 or them.)

[Edited on 3-26-2015 by tm4559]
tm4559

March 26, 2015 at 01:27PM View BBCode

I think I pointed it out before. eight points is just no big deal anyway. I have pitched 10 points of them when they were improving and they gained some and you hardly know the difference in the end.

http://simdynasty.com/player.jsp?id=8808523

that one made starter endurance (b-) after 2071, and then I used it from the pen in 2072 (because that was where it was needed and most valuable. 173 innings from the pen, with that kind of rate, really, really does a lot for a team) and it lost 10 points. and it still retained enough endurance (it hit some improves at the same time it lost points) to have a six year run as a starter. it was a highly successful pitcher on a highly successful team.
Frunobulax

March 27, 2015 at 12:39AM View BBCode

Originally posted by tm4559
no. the way it works is, the thing runs through all the pitchers. the starter up at the number one spot will start, start and start some more. believe me, it works.


Yeah, but you won't win a lot of games this way. Of course, if you don't care about your record then this is the best way to get a lot of ICs fast.

My way could be a bit better for the w/l record, because the starters will pitch the bulk of the games.

Regards, F.
tm4559

March 27, 2015 at 11:04AM View BBCode

shrug. i noted it was not good for a competitive situation.
tm4559

March 27, 2015 at 11:04AM View BBCode

shrug. i noted it was not good for a competitive situation.
Bonnie_Brae

March 28, 2015 at 12:05AM View BBCode

How does SP mentoring work with this system if the guy starting nearly every game is under 28?

Originally posted by tm4559
no. the way it works is, the thing runs through all the pitchers. the starter up at the number one spot will start, start and start some more. believe me, it works.

http://simdynasty.com/player.jsp?id=11303453

I have lost track of how many games in a row that one started in 2137. its too easy.

(it starts because all the pitchers have zero days of rest, and it has only pitched a little bit. I might take a few games before it begins to start every game, but I will happen. it also helps if there are only nine or 10 pitchers. but it will work, eventually, even if there are 12 or them.)

[Edited on 3-26-2015 by tm4559]
tm4559

March 28, 2015 at 01:38AM View BBCode

its not that hard to manage, you move the mentor pitchers around a little bit every now and then, its not hard to figure out, after a few turns you figure it right out.

the thing i showed there, it got 42 chances that season, i didn't really care how many it got. they get 42, it got 35 to velocity and control. it got 56 or something in another season, and it got 41. split up 6 chances on two skills and you get three chances each skill. and the chances of it hitting, that is, that you get an actual point out of it are pretty doggone remote.

its not a strategy for winning really or an improvement strategy, its a tanking strategy. you put the pitcher you really want to concentrate the innings on in the second starter spot (a team that has decent players but still wants to lose? will put a bad pitcher there, and it will make the whole team lose much more than it should). and it will come from the pen and pitch and pitch and pitch. even when it is the complete red and completely tired, it will pitch. all you want. and again the next day. as long as its the last pitcher left. the thing has got nowhere else to turn. they can gets lots of improves, like this


http://simdynasty.com/player.jsp?id=11233187&statsorimps=stats

take a look at the ic. what you will note is, it doesn't matter how many you get. the ic to the skills that make the thing pitch better are capped, there is only so high they can go. it got 70 ic and still only 39 on V and C. its meaningless to abuse them for improves. if you want the team to lose though, its the ticket.
paulcaraccio

March 28, 2015 at 04:00PM View BBCode

that card makes it look like all the ICs after 40 go to END...is that how it is? or is it half the ICs after 25 and this guy's been unlucky? Or is it a combo, half after 25 and almost all after 40?
Frunobulax

March 28, 2015 at 04:33PM View BBCode

Originally posted by paulcaraccio
that card makes it look like all the ICs after 40 go to END...is that how it is? or is it half the ICs after 25 and this guy's been unlucky? Or is it a combo, half after 25 and almost all after 40?


After roughly 25 chances half of the ICs go to END. After 55 or so pretty much all chances go to END, so the max in CON/VEL is a total of around 40. (I have seen 42 chances or something, but usually less than 40.)
WillyD

March 28, 2015 at 04:56PM View BBCode

It's not that cut and dry. There's a randomness to how those ICs are distributed after 25 ICs. It's around 50%, but it's not constant.

[url=http://www.simdynasty.com/player.jsp?id=9077843&statsorimps=imps]This guy[/url] got 45-46 IC's in only vel/ctrl 3 different times.
Frunobulax

March 28, 2015 at 05:26PM View BBCode

Originally posted by tm4559
its not a strategy for winning really or an improvement strategy, its a tanking strategy.


Well, it makes sense in some situations. I have a team where I have a lot of young relief pitchers with few endurance, some of them may become starters with enough care. Now, with the way ICs are thrown around with this strategy you will build a lot of endurance this way with your relievers. You have to keep track of the games started for those pitchers that have already reached B- endurance.

Also, I like to put young pitchers in the majors for half a season once they reach OS23 and are still in options, at least in CP leagues. Thus they get 25 ICs with a slightly higher conversion rate than in the minors, and there are more CPs to go around. It helps if they can get a lot of extra ICs in that timespan, or reach 25 if they are injured. And if you're stuck with a 50-60 record anyway... I don't like tanking, but I do set up my players for max development.

Originally posted by tm4559
you put the pitcher you really want to concentrate the innings on in the second starter spot [...]


Now that's nifty. Right, starters come in starting with the 5th spot, so the #2 will get the most work in this scheme.

Doesn't he lose a lot of effectiveness when he is tired?

Regards, F.
tm4559

March 28, 2015 at 06:16PM View BBCode

if you want the team to lose, you want him to pitch when his effectiveness is serverely degraded.

(anybody can take a bunch or junk off the waiver wire and come in last. the hard thing is to make a team lose more games than its talent level calls for. how to lose with good players [but still shy of a team that is ready to go]. this is that kind of thing.)
Frunobulax

March 28, 2015 at 07:48PM View BBCode

Originally posted by tm4559
if you want the team to lose, you want him to pitch when his effectiveness is serverely degraded.


Well, I'm not a big tanking fan.

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