RichNYC1
The 2 Minute Drive
December 07, 2014 at 05:01PM View BBCode
The engine settings for the last 2 minutes are contradictory when the team with the ball wants to run out the clock. In the play sequence below the offense is running the ball at the same time it is in no huddle. Obviously that can happen if youre trying to score but if youre trying to run out the clock why would you hurry up?
01:27. NYA 1/10 NYA 12 1st and 10 for the Trojans, they huddle and line up in a I Formation; the Stallions line up in a 4-3.
Bill Jones takes the snap, hands off to Bobby Walker.
Bobby Walker runs up the middle for a 3 yard gain.
Bob Spani (DT, SAS) is shaken up on the play; he will return soon.
01:22 NYA 2/7 NYA 16 2nd and 7 for the Trojans, they hurry through a huddle and line up in a I Formation; the Stallions line up in a 4-2-5 Nickel.
Bill Jones takes the snap, hands off to Bobby Walker.
Bobby Walker runs up the middle for a 6 yard gain.
01:02 NYA 3/1 NYA 22 3rd and 1 for the Trojans, they hurry through a huddle and line up in a I Formation; the Stallions line up in a 4-3.
Bill Jones takes the snap, hands off to Bobby Walker.
Bobby Walker runs up the middle for a 7 yard gain.
First down for the New York Trojans!
With less than 40 seconds left on the clock after the play, the Trojans allow the remaining time to expire.
We need setting to either eat the clock, and not hurry the huddle, or to run the 2 minute offense. My settings there are to kill the clock, thats why we let it run out after the 1st down. I understand that in the example above its happening because the defense team has and could use its TOs, but in that case youŽd want kill the hurry up and take the full 40 seconds. Doing it the way its being done only benefits the other team.
Admin
December 07, 2014 at 08:39PM View BBCode
I've seen reports of this but have not been able to find the bug yet. I'll take another look.
Chris
irishman36
December 08, 2014 at 04:22AM View BBCode
Yea this definitely happens all the time. I just chalked it up to a weird code thing.
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