July 31, 2014 at 08:24PM View BBCode
At the 2 minute warning the clock stopped.July 31, 2014 at 09:15PM View BBCode
http://football.simdynasty.com/boxscore.jsp?boxscoreid=308391&thid=30428&qtr=4July 31, 2014 at 09:24PM View BBCode
I think the confusion is from what the time on the left represents. if I'm following things correctly, that time is actually the time the prior play was over, not the time the current one started. so after the two minute warning, the second down run took 5 seconds to 1:55. you then huddled, came to the line and ran again on third down, with that play ending at 1:12. you then huddled again before punting, with the return being stopped at 0:30. the 50-yard bomb took 8 seconds, as the clock was stopped on the change of possession. but with the clock running it takes 19 seconds for the other team to get up to the line and throw it into the end zone.July 31, 2014 at 09:35PM View BBCode
Looking back at it, I think the play clock was correct. The 40 sec run offs would be on 3rd and 4th down. So that's fine right? Still interesting that a sack/ fumble right before the 2min warning would take 22 seconds but 54 yard catch and run plus getting all those lineman to pass proect and then run 60 yards to lineup would only take 8 secondsJuly 31, 2014 at 09:36PM View BBCode
You are right. Thank you Makes perfect sense nowAugust 03, 2014 at 08:47PM View BBCode
That is correct. The time on the play is the end of the prior play. At the time the line with the clock is written to the database, the time of the actual snap is not known yet.Pages: 1