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Historical conditioning

September 04, 2011 at 03:23PM View BBCode

The Game Log on a player's card for General stats will now show the conditioning a player was at for each game. This is information I just started tracking recently so it only goes back a few games. The average on the total line only includes games where Conditioning was greater than 0 so it won't be thrown off by injuries.

--Chrid
RichNYC1

September 04, 2011 at 03:56PM View BBCode

Just an FYI- In my last game with Hamilton we controlled the ball for 34:36 min. With 8:28 left in the game I had my B/U QB playing and CB´s and S´s playing WR. I threw 40 times and ran 35 times. I do set my stamina levels on most positions so that guys come out earlier than the Default, but I set QB at 45% because my big, fast, strong armed, QB has mononucleosis (or something).

Having a successful, ball control offense should be awarded, not penalized. I know we are working out these kinks, but in a case where the offense is on the field that long it is always a benefit to the offense and a detriment to the D. I know this is an old chestnut, but it speaks as much to the size of rosters as it does to stamina and I still fully believe rosters should be 53 not 45. We just don?t have enough backups
redcped

September 04, 2011 at 04:29PM View BBCode

It's tough to play with mono. I applaud your QB's courage. He's no Jay Cutler.
RichNYC1

September 04, 2011 at 05:13PM View BBCode

Thanks, man... thats very kind, he´s real a trooper.

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