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Admin

Strategy Tester

July 29, 2011 at 07:02PM View BBCode

I haven't made it "pretty" yet but the Strategy Tester is now available on the strategy page.

--Chris
redcped

July 29, 2011 at 07:10PM View BBCode

I just tried it.

It doesn't appear to show you when you would try a FG in 4th-down situations that call for it. It only shows you 4th-and-short (or whatever).

Is it actually taking into account the time/timeouts situations?
Admin

July 29, 2011 at 07:44PM View BBCode

The strategy tester only evaluates the base strategies; there are too many in-game variables for it to show kicking strategies.

Timeouts aren't taken into account by any of the base strategies; those fields are for the (eventual) advanced strategies.

I think I'm going to have to find a way to build kicking evaluation into this page because I expect this will become a very common question.

--Chris
KLKRTR

July 29, 2011 at 07:50PM View BBCode

Haven't tried it yet, but a big key to it will be the kicking settings at some point.
(Doesn't have to take into account whether or not the kick would be good or not, just could automatically set it to an "average" kicker in normal weather.
Admin

July 29, 2011 at 07:56PM View BBCode

Weather isn't the problem, the problem is that it also depends on who the kicker and holder are in the formation and what their current fatigue levels are. A bigger part of thge problem is that the base strategy valuator is in a separate piece of code that I can load separately for the page, where the kicking evaluator is part of the game code.

What I think I can do is go halway and have the page say "Kick if the chance of making the kick is x%", but I think what people are really hoping to see is what the chance of making it from there is (which is actually a completely separate page).

--Chris

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