March 01, 2011 at 01:34PM View BBCode
It seems like heavy pressure means nothing. Pretty much every pass completed, no interceptions in two leagues.March 01, 2011 at 02:02PM View BBCode
After one quarter:March 01, 2011 at 04:09PM View BBCode
2nd Qtr update:March 01, 2011 at 04:17PM View BBCode
My teams are both struggling against heavy pressure. I've made adjustments for the second half so that I throw shorter passes. We are completing less than 50% against heavy pressure at the moment in both leagues.March 01, 2011 at 06:08PM View BBCode
I had HP in most instances for 3 straight downs. All the 3rd down and longs were completed.March 01, 2011 at 08:41PM View BBCode
It does seem that the completion percentage is too high. QBs are passing with impunity, and it seems only bad luck can stop them (meaning, the odd tip by the defense isn't enough to stop them). I understand the formula is delicate, and while I'm not sure of exactly everything that goes into it, it seems that maybe a finer control can be had by tweaking the peripheral numbers a bit, instead of the main factors.March 01, 2011 at 08:49PM View BBCode
I have teams in 3 leagues. We have teams 50% or better comp. , 6 , 5, 10. That's 21 teams out of 48. If an NFL team has QB under 50% , they are looking for the reason why, or another QB.March 01, 2011 at 08:50PM View BBCode
If this isn't fixed no one will ever pay for this.March 01, 2011 at 08:51PM View BBCode
consider yourself lucky. since the changes went into place, my QB has thrown 9 interceptions in 11 quarters. prior to that he had thrown 6 interceptions in 40 quarters.March 01, 2011 at 08:55PM View BBCode
Originally posted by Classics
I have teams in 3 leagues. We have teams 50% or better comp. , 6 , 5, 10. That's 21 teams out of 48. If an NFL team has QB under 50% , they are looking for the reason why, or another QB.
March 01, 2011 at 11:38PM View BBCode
blitzing needs to be buffed, as of right now it is pointless...March 01, 2011 at 11:58PM View BBCode
My game today: [url]http://football.simdynasty.com/boxscore.jsp?boxscoreid=3641&thid=359[/url]March 02, 2011 at 12:01AM View BBCode
Originally posted by CloserThis thread is about completion %. The question is how to stop passing. This game appears that it will be constant adjustments (Game plan adjustments). Match up receiver vs. Dback. Post I was responding to had supplied a link to game. He is being TORCHED on 3rd down. I didn't watch entire game. He was torched on 3rd and short. Can't be sure what defense was. 4-3 was formation. My guess was he game planned for short yardage. Blown coverage, wrong coverage it becomes a game of catch.
Originally posted by Classics
I have teams in 3 leagues. We have teams 50% or better comp. , 6 , 5, 10. That's 21 teams out of 48. If an NFL team has QB under 50% , they are looking for the reason why, or another QB.
But its not all about completion rate. If you're under heavy pressure every passing play, you replace linemen, not the QB because his completion rate isn't high enough. If thats the way it gonna be, why draft defensive line high at all max out bids on all the offensive players and watch yards go by.
March 02, 2011 at 03:28AM View BBCode
Yeah its my thread. This was the absolutely worst experience I've had with this sim. Put a guy under HP on 95% of his pass plays and watch him make 3 and long time after time after time. I get under pressure, not heavy, on my first pass attempt of a series and its intercepted.March 02, 2011 at 03:40AM View BBCode
Originally posted by CloserHe seemed to be hitting you over the top on short yardage. I can't tell what your D was looking for. But, if your looking to stop the short gainer and he goes long it's pitch and catch.
Yeah its my thread. This was the absolutely worst experience I've had with this sim. Put a guy under HP on 95% of his pass plays and watch him make 3 and long time after time after time. I get under pressure, not heavy, on my first pass attempt of a series and its intercepted.
This was absolutely frustrating. All game long. And then on the short completions on with HP, they break the tackle on every play. Ridiculous.
March 02, 2011 at 03:49AM View BBCode
I'm not looking to stop the short gainer on 3rd and 14, when its the 3rd consecutive pass and I have HP on each attempt. Heavy pressure means nothing right now. Having a good defensive passing line is a waste. And I'm not looking to stop the deep pass on 1st and 10, or 2nd and 6 etc. It was just a complete unfun situation. I don't mind losing, but I don't care for being robbed.March 02, 2011 at 04:10AM View BBCode
I think your case is just bad luck. I'm in 3 leagues, and in all of them, QBs struggled more when under heavy pressure than otherwise (I don't know the exact percentages, but I saw this thread earlier in the day and kept an eye out when watching my games)March 02, 2011 at 11:27PM View BBCode
http://football.simdynasty.com/boxscore.jsp?boxscoreid=10135&thid=999&qtr=4March 03, 2011 at 06:01AM View BBCode
Originally posted by jjmarsh17
http://football.simdynasty.com/boxscore.jsp?boxscoreid=10135&thid=999&qtr=4
opponent through the ball 69 times...i was in short zone, man to man, i blitzed, deep zone. I played him before and knew he would pass every time so I game planned accordingly. he threw 6-8 yard completions and would break a tackle about 70% of the time... basically nothing worked in stopping this attack.
how do you stop the pass?
he must have broken over 30 tackles
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