February 21, 2011 at 01:22AM View BBCode
to keep Sim Football realistic, i don't think owners should be able to abuse their offensive or defense tools. in real life, a defense would catch on pretty fast if the offense did the same play every time. but AFE doesn't have AI. so to prevent unrealistic repetition of plays for exploiting the game or trying to tank, i propose the following for all non-default offense and defense strategies:February 21, 2011 at 02:32AM View BBCode
It's a pretty good idea.February 21, 2011 at 06:32AM View BBCode
Originally posted by Kingturtle
to keep Sim Football realistic, i don't think owners should be able to abuse their offensive or defense tools. in real life, a defense would catch on pretty fast if the offense did the same play every time. but AFE doesn't have AI.
so to prevent unrealistic repetition of plays for exploiting the game or trying to tank, i propose the following for all non-default offense and defense strategies:
*each situation must have at least three plans, and no plan can have more than 75 percentage. this would apply to all sub-strategies too: Base, 2-Min, Yellow Zone, Red Zone, 2-Min Red Zone, Goal Line, 2-Min Goal Line
P.S. restrictions should be put in place for Kicking, Returns and Time Outs to prevent tanking. I just don't know what they would be.
February 21, 2011 at 06:37AM View BBCode
Chris, we might have to deal with tanking issues once we get to pay leagues.February 21, 2011 at 07:00AM View BBCode
I am sure we will have to deal with issues, it's just going to be harder to prevent; we can't make people win!February 21, 2011 at 07:46AM View BBCode
This makes me think that, as the game progresses, you might need to tweak the "single-season" leagues the same way baseball has and make them more trial leagues.February 21, 2011 at 03:07PM View BBCode
I like the ideas for strategy limitations, but I don't think that tanking will be an issue in the football leagues. There won't be enough benefit to the highest draft pick for teams to "need to lose" and there should be a higher salary tied into drafting higher as well, which will be a preventative measure in itself.February 21, 2011 at 06:23PM View BBCode
Originally posted by redcped
This makes me think that, as the game progresses, you might need to tweak the "single-season" leagues the same way baseball has and make them more trial leagues.
Play something like three 8-game seasons with 2 preseason games.
That way everyone will learn how the amateur draft works and have to think about player ages, etc.
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