Admin
March 24, 2011 at 10:18PM View formatted
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Touchdowns are still unrealistically low; I'm still trying to get that worked out without unbalancing the rest of the apple cart. It's hard to increase touchdowns without increasing yards or averages.
So far we just haven't had many 2-point conversion situations. Last I checked there were only four attempts, all four failed. My test league is holding at a 43% success rate.
--Chris
redcped
March 24, 2011 at 11:19PM View BBCode
We tried one and failed. That's it so far.
I'll go ahead and set to maximum so we can possibly have more of them.
redcped
March 24, 2011 at 11:54PM View BBCode
We went for it twice in the 2nd quarter and failed on both.
http://footballbeta.simdynasty.com/boxscore.jsp?boxscoreid=2065&thid=208
Admin
March 25, 2011 at 01:42AM View BBCode
We've finally had two succeed out of 9 attempts. 22%, but it's still a small sample size.
--Chris
KLKRTR
March 25, 2011 at 05:47PM View BBCode
Yeah..was going to say that we succeeded on the 2-pt conversion against Oakland...
Was wondering if we wanted to limit 2-pt conversions to the 4th quarter? Then you could give the option to the owners to be as risky as possible with 2-pt conversions without it becoming too much of an issue.
Admin
March 25, 2011 at 06:21PM View BBCode
You do have the option of selecting what quarter to start using 2-point conversions. By default you start in the 3rd quarter,
--Chris
redcped
March 25, 2011 at 07:03PM View BBCode
I've got it starting in the 1st quarter. Just want to see if there are any bugs in it.
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