November 04, 2005 at 05:12PM View BBCode
I've adjusted how pace works for RP, in regards to ICs. It is a bit more lenient now.December 03, 2005 at 11:00PM View BBCode
Tyson, does your fix address this problem (if I even have the problem right)?December 03, 2005 at 11:09PM View BBCode
Im just now seeing this threadDecember 03, 2005 at 11:33PM View BBCode
It strikes me that the problem you guys are both addressing here are different than the ones Tyson is addressing. If I'm correct, Tyson is changing pace to be more lienent on pitches racking up high games pitched in a smaller period of time. Your issues, I believe from the threads, deal with another issue that I do not think has been addressed yet. The best way to get high ICs for a pitcher is to have him come into games as a reliever and throw 7-8 innings at a time. He won't run into pace problems with his games and can rack up some serious innings. You end up with a guy who appears in 40-50 games and is well below the Pace threshold there and who averages about 5-6 innings a game (with some short outings thrown in. He gets 200-300 innings and doens't approach pace in either case. The low end here would be 52 ICs while the high end would be 75. Obviously with Yaz's example you can job the system a little more but these are certainly easily obtainable numbers.December 04, 2005 at 12:01AM View BBCode
Originally posted by barterer2002
It strikes me that the problem you guys are both addressing here are different than the ones Tyson is addressing. If I'm correct, Tyson is changing pace to be more lienent on pitches racking up high games pitched in a smaller period of time. Your issues, I believe from the threads, deal with another issue that I do not think has been addressed yet. The best way to get high ICs for a pitcher is to have him come into games as a reliever and throw 7-8 innings at a time. He won't run into pace problems with his games and can rack up some serious innings. You end up with a guy who appears in 40-50 games and is well below the Pace threshold there and who averages about 5-6 innings a game (with some short outings thrown in. He gets 200-300 innings and doens't approach pace in either case. The low end here would be 52 ICs while the high end would be 75. Obviously with Yaz's example you can job the system a little more but these are certainly easily obtainable numbers.
December 04, 2005 at 02:23AM View BBCode
Yeah, sorry Tim, I was more reading Yazs post and just glanced through yours. Should have read it better.December 04, 2005 at 09:44PM View BBCode
right, hence my question: is that being addressed by the change Tyson is putting in?December 05, 2005 at 03:45PM View BBCode
The guys you referenced wouldn't have been affected by this change.December 05, 2005 at 06:43PM View BBCode
Or tie pace to improvement chances awarded, rather than appearances or innings pitched. If someone is on pace for XX IC's, they are penalized. The penalty itself would make them fall off of pace, and they would start to accumulate ICs again.December 06, 2005 at 01:02AM View formatted
December 08, 2005 at 04:58PM View BBCode
Then why not wait until after the regular season to allocate ICs? Forget in-season pace -- just award ICs based on how many innings and games a guy has pitched at the conclusion of the season.December 08, 2005 at 06:21PM View BBCode
Presumably, an owner could rack up those guys of ICs in say half a season, and then do the same with a 2nd player.December 08, 2005 at 08:44PM View BBCode
Presumably we could do that right now if we just started in the second half of the season.December 08, 2005 at 08:51PM View BBCode
Originally posted by tysonlowery
Presumably, an owner could rack up those guys of ICs in say half a season, and then do the same with a 2nd player.
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