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tysonlowery

Short Term League now hidden improvements

September 06, 2005 at 04:09PM View BBCode

I've changed the ShortTerm league to hide all improvements to see how the new changes will look for the leagues that hide improvements.

I'll switch it back in a couple days.
tysonlowery

September 06, 2005 at 04:09PM View BBCode

I'm also going to hide +/- for grades as well.
tysonlowery

September 06, 2005 at 04:12PM View BBCode

Note that the part of the code that hides improvements in the boxscore is actually in the game code - so since the short term league became a hidden league as of game 82, you'll see improvements in the boxscore for games 1-81.
Bingle

September 06, 2005 at 04:12PM View BBCode

I can tell you I hate it already. I always take solace after a loss in an improvement or two.
tysonlowery

September 06, 2005 at 04:36PM View BBCode

Hey Bingle - not looking for comments on whether you like it or not. We're just testing the functionality here for the 2 leagues that use this system.
Bingle

September 06, 2005 at 04:48PM View BBCode

Oops. Sorry. It seems to be working.
CaseyStengel

September 06, 2005 at 07:24PM View BBCode

Checked mine... it seems to work
RiverRat

September 06, 2005 at 10:58PM View BBCode

I checked improvements for the Milwaukee team and nothing shows up there either. Mission accomplished there!

On another note, changing the player card ratings to not reflect the +/- has also changed the mentoring ratings. Are the leagues that are hiding improvements aware that this will happen with the mentoring ratings?

[Edited on 9-6-2005 by RiverRat]
tpaynter2

September 07, 2005 at 09:25PM View formatted

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[quote][i]Originally posted by tysonlowery[/i]
I've changed the ShortTerm league to hide all improvements to see how the new changes will look for the leagues that hide improvements.

I'll switch it back in a couple days. [/quote]

I must have missed something here. Can someone point me to the post that talks about leagues that will hide improvements and +/-?
Thanks!
tysonlowery

September 07, 2005 at 09:26PM View BBCode

The Tony Conigliaro and Jimmie Foxx leagues use these rules. I just like to make sure I didn't do anything to break that with this latest round of changes.
ballplayer

September 07, 2005 at 11:35PM View BBCode

It looks like we are only playing one game at a time instead of 3 in the ST league right now. Was this intended?

Regards, Mike
tpaynter2

September 08, 2005 at 01:52PM View BBCode

Tyson,

Just curious, but why do these leagues use these rules?
tysonlowery

September 08, 2005 at 02:46PM View BBCode

ballplayer - I've corrected it to play 3 games per session. Sometimes I lower it to 1 game per when I'm running games and testing something particular so I don't zip through the whole season - I forgot to switch it back.

I'm also going to turn off the hidden stuff.

These leagues just prefer not having all the information. They feel it makes the game more enjoyable. I can't really remember the specifics of why though - the commish of the Congiliaro league is the preacher on this topic. If you do a search on jrspc4 you can probably find some good info.
jrspc4

October 13, 2005 at 05:37PM View BBCode

Blind Leagues are a more realistic GM experience. They are much more STAT driven than ratings driven.

Problem is most sim owners are like drug addicts. They expect to have all that information at their finger tips, and can't imagine playing without it.

Even though playing without so much info actually provides a more enhanced managerial experience.

[Edited on 10-13-2005 by jrspc4]

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