August 12, 2015 at 02:00PM View BBCode
Hi all - I did a search on this but couldn't find a thread that addresses this, although I know it's been talked about in the past. Anyhow, I'm curious what stadium settings other owners have had experience with that favor contact hitters. For instance, wondering if playing on a turf field with a big outfield would net me more extra-base hits than in a small field with grass. Any experience/recommendations would be greatly appreciated. Thanks!August 12, 2015 at 02:51PM View BBCode
I did some messing around with a high contact/good defensive team and just moved the fences out as far & as high as possible. Had some decent success, made the playoffs 9 out of the past 10 years with a soon to be 10th appearance. Haven't tried the turf option but I'd be interested to see if it mattered at all.August 12, 2015 at 03:08PM View BBCode
there are really two questions there, I think. to answer the obvious one, I have found that, in general, the bigger the park the less advantage the power hitters have. if you want to say that means they favour the contact hitters, I think logically you're ok to do that. I have found that turf fields in general favour speed more so than contact. however, as most guys prefer to roster only contact hitters with speed, it often effectively amounts to the same thing.August 12, 2015 at 03:47PM View BBCode
Originally posted by dirtdevilGood point. I generally don't consider any hitter who's got power any lower than B worth my time, so my definition of a contact hitter is someone who's A+/B or better, and speed A or better.
the other question though, is what you mean by "contact hitters". if you're looking at creating a stadium to maximize the value of A+/B+ A speed hitters, then build the biggest park you can and put in turf. some people though, look at an A+/C hitter and think "he's a great contact guy" and if that's the case then no adjustment you can make to a stadium is going to make that guy any good.
August 13, 2015 at 01:43PM View BBCode
Turf will give an advantage for speed, and makes a weak infield (defensively) even worse. Big stadiums obviously diminish the impact of power hitters. I wouldn't say either favors contact. Power hitters are still going to hit doubles in a large stadium, they are gonna spray infield hits into the outfield on turf.August 26, 2015 at 02:36AM View BBCode
Originally posted by mattyb5000
Good point. I generally don't consider any hitter who's got power any lower than B worth my time, so my definition of a contact hitter is someone who's A+/B or better, and speed A or better.
August 26, 2015 at 03:55AM View BBCode
That's a small sample size. That guy is also maxed on CvR, and likely has high C PvR. I'm guessing that being in a dynasty league (system 2 minors), the pitching talent is likely not that deep.August 26, 2015 at 02:53PM View BBCode
He's a good bench player, and that's definitely where he belongs, but seeing one player with slightly above average OBP who is A+/C won't sway my thinking. The only time I'll ever give someone full-time at-bats with less than B power is if I'm rebuilding or if I'm absolutely scraping the bottom of the barrel to plug in a hole in the lineup (or if they have Gold Glove caliber fielding skills at SS or 2B). Otherwise, players with weak power just don't contribute enough offensively in SimD to justify the playing time.
I used to think the same way, but I have a guy that's A+/C with A speed, and he gets on base at a decent clip, at least. [url=http://simdynasty.com/player.jsp?player=nobody&mode=stats&id=11200848]Check out his player card.[/url]
I'm not using him as a starter, but it's not bad for pick #25.
August 26, 2015 at 04:55PM View formatted
August 27, 2015 at 04:30AM View BBCode
Originally posted by WillyD
That's a small sample size. That guy is also maxed on CvR, and likely has high C PvR. I'm guessing that being in a dynasty league (system 2 minors), the pitching talent is likely not that deep.
August 27, 2015 at 10:18PM View BBCode
Originally posted by paulcaraccio
Originally posted by WillyD
That's a small sample size. That guy is also maxed on CvR, and likely has high C PvR. I'm guessing that being in a dynasty league (system 2 minors), the pitching talent is likely not that deep.
Of course it's no surprise that you'd post this without checking first, but the Otis League a 6 GPD System 5 deal.
August 28, 2015 at 09:12AM View BBCode
Originally posted by mattyb5000
He's a good bench player, and that's definitely where he belongs, but seeing one player with slightly above average OBP who is A+/C won't sway my thinking.
I used to think the same way, but I have a guy that's A+/C with A speed, and he gets on base at a decent clip, at least. [url=http://simdynasty.com/player.jsp?player=nobody&mode=stats&id=11200848]Check out his player card.[/url]
I'm not using him as a starter, but it's not bad for pick #25.
August 28, 2015 at 09:17AM View BBCode
Originally posted by Ty031699
I did some messing around with a high contact/good defensive team and just moved the fences out as far & as high as possible. Had some decent success, made the playoffs 9 out of the past 10 years with a soon to be 10th appearance. Haven't tried the turf option but I'd be interested to see if it mattered at all.
August 28, 2015 at 01:03PM View BBCode
I wouldn't put much weight in the home vs road record. Using just a generic stadium my home record is always much better than road. I'm sure changing a stadium has an impact, but just not sure how much. If you can field the best team you'll likely win in any park.Pages: 1