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mattyb5000

Stadiums that favor contact hitters

August 12, 2015 at 02:00PM View BBCode

Hi all - I did a search on this but couldn't find a thread that addresses this, although I know it's been talked about in the past. Anyhow, I'm curious what stadium settings other owners have had experience with that favor contact hitters. For instance, wondering if playing on a turf field with a big outfield would net me more extra-base hits than in a small field with grass. Any experience/recommendations would be greatly appreciated. Thanks!
Ty031699

August 12, 2015 at 02:51PM View BBCode

I did some messing around with a high contact/good defensive team and just moved the fences out as far & as high as possible. Had some decent success, made the playoffs 9 out of the past 10 years with a soon to be 10th appearance. Haven't tried the turf option but I'd be interested to see if it mattered at all.
dirtdevil

August 12, 2015 at 03:08PM View BBCode

there are really two questions there, I think. to answer the obvious one, I have found that, in general, the bigger the park the less advantage the power hitters have. if you want to say that means they favour the contact hitters, I think logically you're ok to do that. I have found that turf fields in general favour speed more so than contact. however, as most guys prefer to roster only contact hitters with speed, it often effectively amounts to the same thing.

the other question though, is what you mean by "contact hitters". if you're looking at creating a stadium to maximize the value of A+/B+ A speed hitters, then build the biggest park you can and put in turf. some people though, look at an A+/C hitter and think "he's a great contact guy" and if that's the case then no adjustment you can make to a stadium is going to make that guy any good.
mattyb5000

August 12, 2015 at 03:47PM View BBCode

Originally posted by dirtdevil
the other question though, is what you mean by "contact hitters". if you're looking at creating a stadium to maximize the value of A+/B+ A speed hitters, then build the biggest park you can and put in turf. some people though, look at an A+/C hitter and think "he's a great contact guy" and if that's the case then no adjustment you can make to a stadium is going to make that guy any good.
Good point. I generally don't consider any hitter who's got power any lower than B worth my time, so my definition of a contact hitter is someone who's A+/B or better, and speed A or better.
Mongrel

August 13, 2015 at 01:43PM View BBCode

Turf will give an advantage for speed, and makes a weak infield (defensively) even worse. Big stadiums obviously diminish the impact of power hitters. I wouldn't say either favors contact. Power hitters are still going to hit doubles in a large stadium, they are gonna spray infield hits into the outfield on turf.

Personally If I've got a good pitching staff and maybe lack power, I move the walls out, and make the outfield larger. If I've got a solid infield defense and good speed, I go for turf.
piper108

August 26, 2015 at 02:36AM View BBCode

Originally posted by mattyb5000
Good point. I generally don't consider any hitter who's got power any lower than B worth my time, so my definition of a contact hitter is someone who's A+/B or better, and speed A or better.


I used to think the same way, but I have a guy that's A+/C with A speed, and he gets on base at a decent clip, at least. [url=http://simdynasty.com/player.jsp?player=nobody&mode=stats&id=11200848]Check out his player card.[/url]

I'm not using him as a starter, but it's not bad for pick #25.
WillyD

August 26, 2015 at 03:55AM View BBCode

That's a small sample size. That guy is also maxed on CvR, and likely has high C PvR. I'm guessing that being in a dynasty league (system 2 minors), the pitching talent is likely not that deep.
mattyb5000

August 26, 2015 at 02:53PM View BBCode


I used to think the same way, but I have a guy that's A+/C with A speed, and he gets on base at a decent clip, at least. [url=http://simdynasty.com/player.jsp?player=nobody&mode=stats&id=11200848]Check out his player card.[/url]

I'm not using him as a starter, but it's not bad for pick #25.
He's a good bench player, and that's definitely where he belongs, but seeing one player with slightly above average OBP who is A+/C won't sway my thinking. The only time I'll ever give someone full-time at-bats with less than B power is if I'm rebuilding or if I'm absolutely scraping the bottom of the barrel to plug in a hole in the lineup (or if they have Gold Glove caliber fielding skills at SS or 2B). Otherwise, players with weak power just don't contribute enough offensively in SimD to justify the playing time.
Anointed

August 26, 2015 at 04:55PM View formatted

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You can also look at it from a Pitching POV. When looking to trade off the last of your good players, to start a new rebuild, a good SP will get you the most in return. As I rebuild my team there comes a time when I rebuild my stadium to fit the new team. I start by adjusting so my pitchers have the advantage and as the team improves ... lower and move in my fences to get a good/favorable balance for my team. I once build a stadium with the shortest RF possible, 11 of my 14 players hit left handed and I had 3 lefty SP and 3 lefty RP.

Overall my pitchers will get the advantage ... A good pitcher with a low career era, with a few good years left, is more rare that a good power hitter the same age. I've never had trouble trading off my good pitchers but I've been stuck with a few great hitters that were hard to trade. A good rebuild and team starts with trading and timing.

[Edited on 8-26-2015 by Anointed]
paulcaraccio

August 27, 2015 at 04:30AM View BBCode

Originally posted by WillyD
That's a small sample size. That guy is also maxed on CvR, and likely has high C PvR. I'm guessing that being in a dynasty league (system 2 minors), the pitching talent is likely not that deep.


Of course it's no surprise that you'd post this without checking first, but the Otis League a 6 GPD System 5 deal.
WillyD

August 27, 2015 at 10:18PM View BBCode

Originally posted by paulcaraccio
Originally posted by WillyD
That's a small sample size. That guy is also maxed on CvR, and likely has high C PvR. I'm guessing that being in a dynasty league (system 2 minors), the pitching talent is likely not that deep.


Of course it's no surprise that you'd post this without checking first, but the Otis League a 6 GPD System 5 deal.


...and it's no surprise that you would be so quick to tell me, and leave out the fact that the Amos Otis League was a dynasty league, and hasn't had the new rules even a year yet.

The talent has probably increased, but not to where it would likely be in another handful of seasons.
Frunobulax

August 28, 2015 at 09:12AM View BBCode

Originally posted by mattyb5000

I used to think the same way, but I have a guy that's A+/C with A speed, and he gets on base at a decent clip, at least. [url=http://simdynasty.com/player.jsp?player=nobody&mode=stats&id=11200848]Check out his player card.[/url]

I'm not using him as a starter, but it's not bad for pick #25.
He's a good bench player, and that's definitely where he belongs, but seeing one player with slightly above average OBP who is A+/C won't sway my thinking.


These A+/C+ players perform better than most owners realize if they have good speed (A or A+). I'd expect an A+/C+/A guy to have an OBP of .350 with OPS of .725, A+/B-/A .355/.745.
Not a starter on a playoff team, but a starter on a bad team.
Frunobulax

August 28, 2015 at 09:17AM View BBCode

Originally posted by Ty031699
I did some messing around with a high contact/good defensive team and just moved the fences out as far & as high as possible. Had some decent success, made the playoffs 9 out of the past 10 years with a soon to be 10th appearance. Haven't tried the turf option but I'd be interested to see if it mattered at all.


I use the Mile High stadium (huge) for several of my teams with high-contact guys, obviously reversed depending on whether my hitters are dominantly lefties or switch hitters or not.

With one of these teams I'm currently 60-15 at home (.800), 43-32 on the road (.573).
[url=http://simdynasty.com/headtohead.jsp?teamid=51295]http://simdynasty.com/headtohead.jsp?teamid=51295[/url]

Another team is 51-30 (.630) at home and 40-41 (.494) on the road ([url=http://simdynasty.com/headtohead.jsp?teamid=13331]http://simdynasty.com/headtohead.jsp?teamid=13331[/url]).

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bahstonwedsawks

August 28, 2015 at 01:03PM View BBCode

I wouldn't put much weight in the home vs road record. Using just a generic stadium my home record is always much better than road. I'm sure changing a stadium has an impact, but just not sure how much. If you can field the best team you'll likely win in any park.

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