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dirtdevil

qb fatigue is still broken

August 16, 2012 at 08:48PM View BBCode

my starter has A stam and entered the game at 97% conditioning. we kicked off to start the second half and ran our first offensive play at 11:56 of the 3rd. for some reason, my backup took the snap. granted, my sub threshold is at 75% and sub in at 90%. but surely an A stam player with an entire halftime plus 3 minutes of gametime to rest would be above 90%??

here's the game: http://football.simdynasty.com/boxscore.jsp?boxscoreid=146869
joeychaotic

August 19, 2012 at 10:52PM View BBCode

I believe I have come across the same problem. Ill admit I am new here. This is my first post and my first game was just played. My starting QB only played for 8 minutes. The rest of he minutes went to my QB2. They both have B+ sta and 95% conditioning and there were no injuries. It makes no sense. My RBs are the same way. My RB2 and RB3 are getting the same amount of carries as my RB1. Is this normal for this game or a error with the stamina logic thats going to be fixed ?
So far im loving this site. Can't wait to get more involved.
Admin

August 22, 2012 at 05:08AM View formatted

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[quote][i]Originally posted by dirtdevil[/i]
my starter has A stam and entered the game at 97% conditioning. we kicked off to start the second half and ran our first offensive play at 11:56 of the 3rd. for some reason, my backup took the snap. granted, my sub threshold is at 75% and sub in at 90%. but surely an A stam player with an entire halftime plus 3 minutes of gametime to rest would be above 90%??

here's the game: http://football.simdynasty.com/boxscore.jsp?boxscoreid=146869 [/quote]

Something is odd there. Your #1 QB clearly had full energy but according to my game logs, on that play he wasn't even evaluated, as if he was injured or something.

Thank you for spotting this... I'll check it out.

Chris
Closer

August 22, 2012 at 12:28PM View BBCode

Deke 7
AFE 0
:lol:
dirtdevil

August 22, 2012 at 01:58PM View BBCode

:lol:
Mclovin

August 22, 2012 at 08:31PM View BBCode

:lol:

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