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Goldambre

Do Not Draft flag--possible?

September 05, 2011 at 03:58PM View formatted

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I am continuing to sort through my draft options and have come across a few players that I absolutely do not want to draft.

Is there any way to add a "Do not draft" option to players. If that flag is set and that player is the best available in the round then your team would pass on that pick.

The flag would also add a tool to determine if a player moves on to the Waiver Wire. If [i]X[/i]% of teams mark a player DnD then do not promote to the Wire.

Just a thought.
Hamilton2

September 05, 2011 at 04:06PM View BBCode

You can hit the "send to the bottom of the list" button and it will effectively make it impossible for your team to draft a guy.
Admin

September 05, 2011 at 04:08PM View BBCode

Originally posted by Goldambre
I am continuing to sort through my draft options and have come across a few players that I absolutely do not want to draft.

Is there any way to add a "Do not draft" option to players. If that flag is set and that player is the best available in the round then your team would pass on that pick.

The flag would also add a tool to determine if a player moves on to the Waiver Wire. If X% of teams mark a player DnD then do not promote to the Wire.

Just a thought.


That is what the "Send to the bottom of the list" button is for. Under normal circumstances the players at the bottom of the list will never be drafted.

--Chris
redcped

September 05, 2011 at 04:30PM View BBCode

With the quantity of players in these draft pools, I cannot imagine any abnormal circumstance in which any of them would get drafted, unless an owner sent 100 guys to the bottom or something.
Admin

September 05, 2011 at 04:44PM View BBCode

That would be the abnormal circumstance. Which is why I don't actually just delete players from your list, or someone would delete their whole list "just to see what would happen".

In every bit of code I write, I ask myself, "What would the OGL do?", and then program defensively. (Which is why sometimes simple features take longer to write; making the code do what I want is easy, adding code to forsee and stop attempts to break or subvert it takes longer.)

--Chris

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