March 21, 2011 at 10:06PM View BBCode
I found some AWESOME data on two point conversions that makes the strategy setting for it as simple as putting in a slider for "conservative" or "aggressive". I'm trying to adapt it to the sim now; we might have them in the game later tonight.March 21, 2011 at 11:57PM View BBCode
Excellent. This will also affect some other strategies, like timeouts.March 22, 2011 at 12:44AM View BBCode
One question I have is "How far do we let people adjust the settings?"March 22, 2011 at 01:02AM View BBCode
An example from the other end of the spectrum: A touchdown with 9 minutes left in the 4th quarter leaves you up by 1. The win probability chart says you should go for 2 if you feel like you even have a 21% chance of converting. If I have the sliders set at 60% and 20%, having the slider down at minimum means you will take the sure thing rather than go for 2, which would mean that an opponent's field goal would only tie rather than win. Is not going for 2 in this case being extremely conservative, or only moderately conservative?March 22, 2011 at 01:04AM View BBCode
I think that the 60/20 numbers are good, and I really like the approach that you are taking with this.March 22, 2011 at 02:07AM View BBCode
40% would be the statistical average, but would result in probably double the number of 2-pt attempts compared to real life, just because NFL coaches are so conservative. The defaults should probably reflect real life, not the ideal. (Otherwise we'd go for it far more on 4th down and almost never punt.)March 22, 2011 at 03:53AM View BBCode
Here's the classically accepted chart for what to do in what situation:March 22, 2011 at 04:51AM View BBCode
The footballcommentary chart is the one I am using, although I've interpolated values down to 90-second increments and extended it all the way to the beginning of the game.March 22, 2011 at 07:08AM View BBCode
I've uploaded a sample to Beta... this is only a sample, it will not save your setting yet. The slider is at the bottom of the Kicking setiings, and it will show you some examples of what you would do in certain situations as you move the slider. Please let me know what you think.March 22, 2011 at 07:37AM View BBCode
I'm fairly pleased with how that came out. I'm kinda feeling like the setting currently marked as 90 should probably be the maximum... any thoughts?March 22, 2011 at 08:15AM View BBCode
Wow that is really cool.March 22, 2011 at 08:18AM View BBCode
Yes. I'm not sure when you looked at it, but at some point I added the line "Both offense and defense will use their 4th and short Goal Line settings in a 2 point conversion attempt.". It makes the most sense, I think, rather than building a whole extra set of settings.March 22, 2011 at 08:43AM View formatted
March 22, 2011 at 08:57AM View BBCode
The worst case for abuse would be trying to tank, I suppose.March 22, 2011 at 09:26AM View BBCode
OK, you should be able to save these settings now.March 22, 2011 at 04:52PM View BBCode
So would it be useful to try maximum aggressiveness to see if the conversion rates are where we want them?March 22, 2011 at 05:02PM View BBCode
Well, i still have to build the actual part in the game... all I've finished is the interface and strategy loaders. :) Working on the gameside now.March 22, 2011 at 05:06PM View BBCode
Originally posted by Admin
Well, i still have to build the actual part in the game... all I've finished is the interface and strategy loaders. :) Working on the gameside now.
--Chris
March 22, 2011 at 08:58PM View BBCode
In my development league I just had the first successful 2 point conversion, and several failed ones. :)March 22, 2011 at 09:24PM View BBCode
In testing so far (small smaple size), 2 point conversions are successful 43% of the time.March 23, 2011 at 12:56AM View BBCode
Is the testing using the default 4th down & short for both offense and defense? Or is it testing various plays? I ask this because probably 99% of owners will be using default 4th & short.March 23, 2011 at 05:06AM View BBCode
Right now it's using the defaults. It's 99% ready to move to Beta; unfortunately I'm having a weird issue where if the touchdown is by the defense, the offense goes for the 2-point conversion. :oMarch 23, 2011 at 07:52PM View BBCode
The code is up, and a quarter has been played with it. There were three touchdowns in this quarter; one in the Boston game (they kicked) and two by me (OAK), both of which were two point attempts, both of which failed.March 24, 2011 at 02:24AM View BBCode
The Newballers tried a 4th quarter two pt pass and it was incomplete. My 2 pt aggression is set at 72%.... Problem is, I can't score any touchdowns.Pages: 1 2